Seven Knights 2 12+

2nd Anniv: The Saga Continues

Netmarble Corporation

    • 4.6 ? 4.1K Ratings
    • Free
    • Offers In-App Purchases

Screenshots

Description

■ New Mythic Hero
- Fated Condemnation Teo

■ New Breakthrough added
- Messenger of the Goddess Platin

■ New Costume
- Fated Condemnation Teo

■ Field Exploration Revamp
- Relic and Relic Codex Added
- Field Exploration Coin Shop Added

■ Guild Raid and Celestial Tower improvements


? Introducing Seven Knights 2
The official sequel to Seven Knights, a game enjoyed by 60 million players globally. Follow the continuing story of Rudy, the last of the Seven Knights!

? Recruit Your Favorite Heroes
The classic heroes from the original game return, as well as original heroes exclusive to Seven Knights 2!

? Build a Powerful Team
Collect various heroes with unique traits and upgrade them to form the strongest team!

? Enjoy Strategic Gameplay and Breathtaking Animations
See the original Seven Knights' skill effects on a whole new level!
Experience a new combat system with powerful ultimates and suppressors!

? The Story of the Seven Knights Continues
Enjoy cinematic cutscenes and a tons of quests!

? Languages
- Available Text Languages (11): English, Chinese (Simplified and Traditional), Japanese, Thai, Indonesian, French, German, Spanish, Portuguese, Russian
- Available Voiceover Languages (2): Japanese, English

? Specifications
- Minimum Requirements: iOS 12.0 or higher, 3 GB of RAM
- Recommended Requirements: iOS 12.0 or higher, 4 GB of RAM

? Website
http://7k2.netmarble.com

What’s New

Version 1.55.03

■ New Mythic Hero
- Fated Condemnation Teo

■ New Breakthrough added
- Messenger of the Goddess Platin

■ New Costume
- Fated Condemnation Teo

■ Field Exploration Revamp
- Relic and Relic Codex Added
- Field Exploration Coin Shop Added

■ Guild Raid and Celestial Tower improvements

■ Game Crash and Other Issues Resolved

Ratings and Reviews

4.6 out of 5
4.1K Ratings

4.1K Ratings

Axel.K. ,

Gorgeous console-like RPG

First impressions, this absolutely looks on par with a PS4 game. the gameplay is, fast, fluid, flashy, fast paced, and action packed. The characters each have unique personalities (fully voiced as well) and even their own backstories. The story and delivery is dynamic, it’s not like one of those regular moblile mmo that u start playing for the first time and get bored thru a ton of fetch quests and etc. The graphics are definitely impressive, and the battles almost look as good as something developed by platinum games. While going thru the story and exploring, your party will actually talk or go through conversations, which is something included in console RPGs that just make the experience a bit more interesting, sorta giving life to the characters. The game is fully voiced as well with some pretty good voice acting. I must say, I am pleasantly surprised. Give it a try, this game is a breath of fresh air compared to the vast majority of mobile mmo games out right now.

FatestayHero ,

Fix for 5 stars

Okay . There is a lot to say here so let’s just dive into the mean n potatoes. Strong graphics but long filler for story. Quests are easy but scale way too fast after 2 nd chapter and the ticket system for doing tower has got to go… can’t challenge levels quick enough for rewards. Success rates for pulling legendary tier Rudy or Dellon is garbage. I rerolled account 4 times for a legendy hero.. first time spent in game to get the roll tickets and got lukey 5 times in a row and kade just about every other time…. Game is built for longevity and has a lot to offer but need to pull back the reigns a bit bc it’s the push towards pay to playthst will stead this ship to the ground. Not near as generous to in game currency as other games .and if you do decide to buy in game currency it’s outrageous it’s sooo expensive and the cheap packs which isn’t much only give enough to get one extra attempt at a dungeon or arena run lol. almost 30 dollars for enough to 10 summon and almost 30 dollars for premium pass access.. really. Please make better adjustments for the shop if you’re leaning to making this a cash hole…. Lastly is the lack of organization in pvp it’s just click to start match then watch the AI Attack in bad order and you lose to a team you’d mop the floor with every time if you could just be involved just a little bit. These are things that if fixed and fixed right this game will make alot of money and have a great community base for the foreseeable future.

ExigentStud ,

Good for what it’s worth

When it comes to gacha-esque games there’s a lot more that I think goes into it than it seems. People can correct me, but Brave Frontier was (it’s lost it’s original quality) a staple in the gacha series and for pretty good reason. I believe that a key element of obtaining units is growth, which this game does do well, but not to the extent that it’s predecessor achieved. We as users want to FEEL stronger when we truly are. The excitement of a new unit is immense, but the excitement of developing them should be even more. Brave Frontier and Seven Knights 1 both managed to show this through visual changes as levels/rarity increased, gaining new skills in the process. Something so simple, but something (in my eyes) essential to a good rpg. Now I acknowledge that this is a new avenue of gaming, open-world, so naturally maybe that process could’ve been too much to handle and I respect them from challenging the series and pursuing what everyone seems to love. In gaining the open world, it lost something I deem irreplaceable. That sense of accomplishment when our character finally defeats an enemy we couldn’t before. The pride in seeing your character truly grow and you have visual proof, they literally look strong. This game is great in graphics and all the voices, I mean truly impressive, but it’s not enough to give us that feeling of power we once had.

Events

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